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			<title>Starcraft 2 Developer Articles</title>
			<copyright>Copyright (c) 2010 Spire Inc. All rights reserved.</copyright>
			<link>http://www.starcraft-source.com/developer</link>
			<description>By developers, for developers</description>
			<lastBuildDate>Fri, 30 Jul 2010 21:46:09 -0400</lastBuildDate>
			<language>en-us</language>
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				<title>Starcraft 2 Developer Articles</title>
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			<title><![CDATA[How to promote your map on social networks]]></title>
			<link>http://feed.starcraft-source.com/~r/starcraft-2-developer-articles/~3/KEo64cECuP4/</link>
			<description>Learn how to promote your map on Facebook and Twitter to increase your map's exposure with very little setup and no maintenance.&lt;div class="feedflare"&gt;
&lt;a href="http://feed.starcraft-source.com/~ff/starcraft-2-developer-articles?a=KEo64cECuP4:gYqGCEu_o_E:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/starcraft-2-developer-articles?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feed.starcraft-source.com/~ff/starcraft-2-developer-articles?a=KEo64cECuP4:gYqGCEu_o_E:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/starcraft-2-developer-articles?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feed.starcraft-source.com/~ff/starcraft-2-developer-articles?a=KEo64cECuP4:gYqGCEu_o_E:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/starcraft-2-developer-articles?i=KEo64cECuP4:gYqGCEu_o_E:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feed.starcraft-source.com/~ff/starcraft-2-developer-articles?a=KEo64cECuP4:gYqGCEu_o_E:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/starcraft-2-developer-articles?i=KEo64cECuP4:gYqGCEu_o_E:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feed.starcraft-source.com/~ff/starcraft-2-developer-articles?a=KEo64cECuP4:gYqGCEu_o_E:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/starcraft-2-developer-articles?i=KEo64cECuP4:gYqGCEu_o_E:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/starcraft-2-developer-articles/~4/KEo64cECuP4" height="1" width="1"/&gt;</description>
			<author>Webnet</author>
			<guid isPermaLink="false">http://www.starcraft-source.com/developer/article/view/?id=130</guid>
			<pubDate>Thu, 08 Jul 2010 20:08:12 -0400</pubDate>
			<category>Map Development</category>
		<feedburner:origLink>http://www.starcraft-source.com/developer/article/view/?id=130</feedburner:origLink></item>
		<item>
			<title><![CDATA[Braxis Alpha Terrains: Space Platform]]></title>
			<link>http://feed.starcraft-source.com/~r/starcraft-2-developer-articles/~3/p9e0OhTkjVk/</link>
			<description>Yesterday I posted about the Bel'Shir Jungle terrain set and today I'm following up with Braxis Alpha.  This terrain set is a Space Platform climate and thus almost everything is mechanical&lt;div class="feedflare"&gt;
&lt;a href="http://feed.starcraft-source.com/~ff/starcraft-2-developer-articles?a=p9e0OhTkjVk:cZi1KZN5uPM:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/starcraft-2-developer-articles?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feed.starcraft-source.com/~ff/starcraft-2-developer-articles?a=p9e0OhTkjVk:cZi1KZN5uPM:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/starcraft-2-developer-articles?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feed.starcraft-source.com/~ff/starcraft-2-developer-articles?a=p9e0OhTkjVk:cZi1KZN5uPM:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/starcraft-2-developer-articles?i=p9e0OhTkjVk:cZi1KZN5uPM:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feed.starcraft-source.com/~ff/starcraft-2-developer-articles?a=p9e0OhTkjVk:cZi1KZN5uPM:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/starcraft-2-developer-articles?i=p9e0OhTkjVk:cZi1KZN5uPM:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feed.starcraft-source.com/~ff/starcraft-2-developer-articles?a=p9e0OhTkjVk:cZi1KZN5uPM:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/starcraft-2-developer-articles?i=p9e0OhTkjVk:cZi1KZN5uPM:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/starcraft-2-developer-articles/~4/p9e0OhTkjVk" height="1" width="1"/&gt;</description>
			<author>Webnet</author>
			<guid isPermaLink="false">http://www.starcraft-source.com/developer/article/view/?id=72</guid>
			<pubDate>Fri, 23 Apr 2010 15:50:10 -0400</pubDate>
			<category>Map Development</category>
		<feedburner:origLink>http://www.starcraft-source.com/developer/article/view/?id=72</feedburner:origLink></item>
		<item>
			<title><![CDATA[Map Creation Explained]]></title>
			<link>http://feed.starcraft-source.com/~r/starcraft-2-developer-articles/~3/ZmTex_9OYgs/</link>
			<description>Creating a new map or mod in the map editor is very simple.  From the beginning you can see the power behind the core design of the system.  Lets take a look at these options to get a better understanding of what they are.&lt;div class="feedflare"&gt;
&lt;a href="http://feed.starcraft-source.com/~ff/starcraft-2-developer-articles?a=ZmTex_9OYgs:o4LGZqGcnH0:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/starcraft-2-developer-articles?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feed.starcraft-source.com/~ff/starcraft-2-developer-articles?a=ZmTex_9OYgs:o4LGZqGcnH0:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/starcraft-2-developer-articles?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feed.starcraft-source.com/~ff/starcraft-2-developer-articles?a=ZmTex_9OYgs:o4LGZqGcnH0:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/starcraft-2-developer-articles?i=ZmTex_9OYgs:o4LGZqGcnH0:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feed.starcraft-source.com/~ff/starcraft-2-developer-articles?a=ZmTex_9OYgs:o4LGZqGcnH0:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/starcraft-2-developer-articles?i=ZmTex_9OYgs:o4LGZqGcnH0:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feed.starcraft-source.com/~ff/starcraft-2-developer-articles?a=ZmTex_9OYgs:o4LGZqGcnH0:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/starcraft-2-developer-articles?i=ZmTex_9OYgs:o4LGZqGcnH0:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/starcraft-2-developer-articles/~4/ZmTex_9OYgs" height="1" width="1"/&gt;</description>
			<author>Webnet</author>
			<guid isPermaLink="false">http://www.starcraft-source.com/developer/article/view/?id=94</guid>
			<pubDate>Fri, 23 Apr 2010 03:41:56 -0400</pubDate>
			<category>Map Development</category>
		<feedburner:origLink>http://www.starcraft-source.com/developer/article/view/?id=94</feedburner:origLink></item>
		<item>
			<title><![CDATA[Creating a Custom Texture Set]]></title>
			<link>http://feed.starcraft-source.com/~r/starcraft-2-developer-articles/~3/ZAPNMtmDEEw/</link>
			<description>For any map, a developer is going to need to customize the combo of textures to get just the right look and feel for your map.  Don't worry, you can get the job done in just a few steps.&lt;div class="feedflare"&gt;
&lt;a href="http://feed.starcraft-source.com/~ff/starcraft-2-developer-articles?a=ZAPNMtmDEEw:QGueUOAg1LM:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/starcraft-2-developer-articles?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feed.starcraft-source.com/~ff/starcraft-2-developer-articles?a=ZAPNMtmDEEw:QGueUOAg1LM:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/starcraft-2-developer-articles?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feed.starcraft-source.com/~ff/starcraft-2-developer-articles?a=ZAPNMtmDEEw:QGueUOAg1LM:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/starcraft-2-developer-articles?i=ZAPNMtmDEEw:QGueUOAg1LM:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feed.starcraft-source.com/~ff/starcraft-2-developer-articles?a=ZAPNMtmDEEw:QGueUOAg1LM:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/starcraft-2-developer-articles?i=ZAPNMtmDEEw:QGueUOAg1LM:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feed.starcraft-source.com/~ff/starcraft-2-developer-articles?a=ZAPNMtmDEEw:QGueUOAg1LM:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/starcraft-2-developer-articles?i=ZAPNMtmDEEw:QGueUOAg1LM:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/starcraft-2-developer-articles/~4/ZAPNMtmDEEw" height="1" width="1"/&gt;</description>
			<author>Webnet</author>
			<guid isPermaLink="false">http://www.starcraft-source.com/developer/article/view/?id=101</guid>
			<pubDate>Fri, 23 Apr 2010 03:23:40 -0400</pubDate>
			<category>Map Development</category>
		<feedburner:origLink>http://www.starcraft-source.com/developer/article/view/?id=101</feedburner:origLink></item>
		<item>
			<title><![CDATA[Bel'Shir Terrains: Jungle]]></title>
			<link>http://feed.starcraft-source.com/~r/starcraft-2-developer-articles/~3/0wgljRcSVkA/</link>
			<description>There are a total of 8 Bel'Shir terrains available to map developers with the initial beta release of the Starcraft 2 map editor.  The terrains are  absolutely beautiful.  The terrains blend so well with the tools that are provided it's incredibly exciting to see what map developers will come up with.  For now, we'll stick with a simple overview of the terrains offered, but there's more to come!&lt;div class="feedflare"&gt;
&lt;a href="http://feed.starcraft-source.com/~ff/starcraft-2-developer-articles?a=0wgljRcSVkA:wOuUOIBf66Y:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/starcraft-2-developer-articles?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feed.starcraft-source.com/~ff/starcraft-2-developer-articles?a=0wgljRcSVkA:wOuUOIBf66Y:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/starcraft-2-developer-articles?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feed.starcraft-source.com/~ff/starcraft-2-developer-articles?a=0wgljRcSVkA:wOuUOIBf66Y:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/starcraft-2-developer-articles?i=0wgljRcSVkA:wOuUOIBf66Y:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feed.starcraft-source.com/~ff/starcraft-2-developer-articles?a=0wgljRcSVkA:wOuUOIBf66Y:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/starcraft-2-developer-articles?i=0wgljRcSVkA:wOuUOIBf66Y:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feed.starcraft-source.com/~ff/starcraft-2-developer-articles?a=0wgljRcSVkA:wOuUOIBf66Y:gIN9vFwOqvQ"&gt;&lt;img src="http://feeds.feedburner.com/~ff/starcraft-2-developer-articles?i=0wgljRcSVkA:wOuUOIBf66Y:gIN9vFwOqvQ" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/starcraft-2-developer-articles/~4/0wgljRcSVkA" height="1" width="1"/&gt;</description>
			<author>Webnet</author>
			<guid isPermaLink="false">http://www.starcraft-source.com/developer/article/view/?id=49</guid>
			<pubDate>Fri, 23 Apr 2010 00:15:06 -0400</pubDate>
			<category>Map Development</category>
		<feedburner:origLink>http://www.starcraft-source.com/developer/article/view/?id=49</feedburner:origLink></item>
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